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Wednesday, April 09, 2008


Waddayaknow...the time for wonders are not over. Nitrome has come up with a slightly different gaming concept this time! Not revolutionary in any sense, we've seen puzzlers like this before, but I for one was growing pretty tired of the Nitrome platform style (Toxic, Headcase, Jack frost, Aquanaut and Dirk Valentine). This is a good little game though, and as always, the graphics are pixlishly cool.


Monday, April 07, 2008


How hard can it be? Collect 50 or so yellow gems in the maze, toggle doorways by moving onto blue markers, avoid red ones, grey ones will dissappear/move if you have collected the right symbol beforehand. Simple enough, you might think. But this is a Tonypa release, and as you know if you've made contact with his little brainchilds before, it's not all that simple... And of course, there aren't any manual or how-to to fall back on. You have to find out stuff as you go along.

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CGDC#5 - The Last Canopy

The Fifth Casual Gameplay Design Competition at Jayisgames is over. The winner is this little gem - a wonderful retroish shooter complete with waves of different attackers and bosslevels. You have the ability to absorb your opponents attacks to make them your own and by doing so using their own weapon against them. Smooth, great graphics, addictive and classic shooting action with an element of strategy as well.

Be sure to check out all of the entries, 'cause man, there are some really good stuff there!

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Tuesday, April 01, 2008

Dirk Valentine And The Fortress Of Steam

Nitrome goes steampunk! Again, it's pretty much the same game over and over from Nitrome - but this time the settings are really appealing. And with a super cool hero name like Dirk Valentine... (almost in the vicinity of Sonny Limbo, eh?) Well, it's a hit.

Run and jump your way through level after level, use your "chaingun" to reach hard to get to places, don't fall and collect stuff. If you've played any Nitrome releases previously, you should know the drill by now.

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