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Tuesday, June 09, 2009

Raka Ryalampan - Shave the lamp

No - we are not quite dead yet. The corpse is still kickin', albeit sporadically... Here's a little webgame we've concocted ourselves - part of an advertising campaign for a swedish brand of designerlamps. Shave the lamp as quick as you can. (It's in swedish btw.)

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Tuesday, May 20, 2008


This was one of the finalists (and one of my personal favourites) of CGDC5 hosted by Jayisgames. A bit easy perhaps, but very likeable. Control your little Rover and mine for resources to upgrade it with weapons and abilities. Fly to a number of neighbouring moons and place explosive devices to rid the system of the alien pests wich have taken control.


Cheese Dreams

As you might have noticed (and made us aware of) we've been somewhat lazy recently. Nitrome hasn't. This one has been out for a while, but as we've posted their previous releases I feel obliged to include it.

You like Nitromes games? Cheese Dreams offers nothing new, really. Apart from bouncing along instead of running and jumping, it's the same game as we've seen and played a few times before. Get through each level, collect stars, dodge traps and hostiles (in this case, malevolent space mice). But, as always - well performed, pretty in it's pixlish style and fun for a few minutes.


Monday, May 19, 2008


Invite your buddy in the next cubicle and go bananas, oldstyle.

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Wednesday, May 14, 2008

White Gold Is White Gold

We've been offline for a while again. Sorry 'bout that. Jonas has been up to his neck in work and I'm just back from my 6 months of paternity leave. We'll try to get up to speed regarding our posting.

Here's a little something from the californian milk processor board Got Milk. Not much of a game, perhaps - more of an , err, experience. Remember the hyped "Get the Glass"? This is the new campaign - and it's weird. But it sure looks good, and it sounds terrific!

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Wednesday, April 09, 2008


Waddayaknow...the time for wonders are not over. Nitrome has come up with a slightly different gaming concept this time! Not revolutionary in any sense, we've seen puzzlers like this before, but I for one was growing pretty tired of the Nitrome platform style (Toxic, Headcase, Jack frost, Aquanaut and Dirk Valentine). This is a good little game though, and as always, the graphics are pixlishly cool.


Monday, April 07, 2008


How hard can it be? Collect 50 or so yellow gems in the maze, toggle doorways by moving onto blue markers, avoid red ones, grey ones will dissappear/move if you have collected the right symbol beforehand. Simple enough, you might think. But this is a Tonypa release, and as you know if you've made contact with his little brainchilds before, it's not all that simple... And of course, there aren't any manual or how-to to fall back on. You have to find out stuff as you go along.

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CGDC#5 - The Last Canopy

The Fifth Casual Gameplay Design Competition at Jayisgames is over. The winner is this little gem - a wonderful retroish shooter complete with waves of different attackers and bosslevels. You have the ability to absorb your opponents attacks to make them your own and by doing so using their own weapon against them. Smooth, great graphics, addictive and classic shooting action with an element of strategy as well.

Be sure to check out all of the entries, 'cause man, there are some really good stuff there!

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Tuesday, April 01, 2008

Dirk Valentine And The Fortress Of Steam

Nitrome goes steampunk! Again, it's pretty much the same game over and over from Nitrome - but this time the settings are really appealing. And with a super cool hero name like Dirk Valentine... (almost in the vicinity of Sonny Limbo, eh?) Well, it's a hit.

Run and jump your way through level after level, use your "chaingun" to reach hard to get to places, don't fall and collect stuff. If you've played any Nitrome releases previously, you should know the drill by now.

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Tuesday, March 25, 2008

Alien vs. Predator Requiem game

Aaah, it feels nice to add a game like this after all those minigames where you accually have to use your brain. This is a nice remix of the classic Rampage, but instead of gigant monkeys and dinosaurs you have cute xenomorphs like Alien and the Predators. Unfortunately, this "humoristic" approach destroys the aura that surrounds the movie creatures a little bit which is sad. Of course not as much as Paul W.S. Anderson did when he directed AvP

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Wednesday, March 19, 2008


Another great physics game. This time your grand mother has bought a couple of new furniture and your mission is to throw them into the house. I believe that´s the story anyway. My japanese (well I don´t even know if this is japanese) is kind of rusty.

Click your mouse once to start the trebuchet and then click it again at the right angle.

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Is this cool or what - Armor games have got a Zombie rpg named after me! Oh joy. Cast spells, hack, slash or shoot your way through this turnbased adventure. Upgrade your weaponry, your magical skills and tweak a whole bunch of other options. Fight off zombies, magical creatures and the occasional ghost ninjas.

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Tuesday, March 18, 2008


I guess it was only a matter of time before someone had figured out how to make a game out of those physics engines like this one. Your mission is to build the highest tower man ever seen. Insurgo has a nice sketchy feeling to it that makes it really stands out.

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Orb Flex

Move your mouse and hit the orange orbs. It gets harder and harder. And what's up with the music?


Monday, March 17, 2008

Boxhead Zombie Wars

As you might know, we have a thing for zombiegames here. We've even given them their own label. OK. Fine. They might not always be all that "new" or fresh. Most of the time they're actually just another hectic shooter with massive splatter effects that brings nothing new to the genre or gaming. But hey. It's zombies allright! Been a while since we posted some, so here you go. Boxhead Zombie Wars is the fifth installment, this time a bit of strategy is added as you can place explosive barrels at your own leisure. You won't have much time to set up your defences though - 'cause all hell is loose. Thnx Malignatius for the tip!

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Friday, March 14, 2008


Pocket fluff. That was my rating. I believe that's pretty lousy... Otherwise Nanotube is a pretty clever mix of breakout and matching colours. Spin the circle with left and right arrows, match the coloured balls coming out of the center.


Monday, March 10, 2008

Shift and Shift 2


Remember Nitromes YinYang? Here's a similar idea. Trapped in a two colored space (research facility?) you have to find your way through each increasingly treacherous level by jumping and more important shifting your color as well as gravity. If you're black, you can only move in the white zones and vice versa.

Shift 2

And while we're at it, heres the sequel, appropriately named Shift 2.

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Friday, March 07, 2008

The Coke Zero Game

Oh man. I know we sometimes stress the fact that appearance isn't everything when it comes to wether a game is good or not. But, hey. This looks awesome! Talented swedish web agency North Kingdom has made this advergame for Coke Zero. Yup, same guys that made the also extremely great looking Get The Glass. A bit on the sexist side, perhaps, and the minigames are not unique or cutting edge, but damn, they look good... Do the death jump, break a wall with a football, juggle a flaming football to impress cheerleaders and play a mega pinball machine. Do what has to be done to get to the football game in time, and step on it, will you.

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Thursday, March 06, 2008


No it´s not Arkanoid. This is Bounce, in which your mission is to bounce on the platforms until they are all green. Trickieeey. Made by Gamersgarden (who has an interesting developer blog)


700 and counting!

Here it is! Number 700. At least it is post 700, as we probably have more games than that posted over the years clustered together in the same post. Phew! When we started out two years ago, we were at least four merry collegues surfing the web for the next good casual web game worth our attention. Now, we're down to two, and as we both are hard working (when we're not at home on paternity leave as is the case with me at the moment) the posting is sometimes a bit sporadic. But don't dispair! If you feel our efforts are slipping behind and your daily cravings for a new game are being mistreated - drop us a mail or post a comment! Maybe you've seen something out there that we have missed and should share with the rest of our readers - give us a heads up, and we'll try to check it out ASAP. Encouraging hoots and hollers to go on are also always welcome. Hope you enjoy We Are Game as much as we do, and good gaming to you all!
Sonny Limbo & Jonas Skoglund